02 September 2011 @ 02:27 pm
spirit archer custom spec.  
 


SPIRIT ARCHER 
- CUSTOM MAGE SPECIALIZATION

Having lived with twin spirits bound to his bow from a young age, Hanzo has grown accustomed to working with them as almost equal partners. While once he might have relied on his magic to make use of the power that his spirits shared with him, the murder of his brother, Genji, caused Hanzo to vow never to use magic again. Now a master archer, Hanzo is learning to accept the role of the dragons in his life once more, as well as trying to earn their forgiveness for the dishonour he had forced them to bear. He is working with them to use their strength in his new talent: Spirit Archery.

ACTIVE ABILITIES:
» STORM ARROW. Using the power of his spirits, Hanzo can draw three arrows at once and shoot them in quick succession, dealing spirit damage on a hit.
UPGRADE. Four arrows can be shot in quick succession. (IMG REF)
» SPIRIT SIGHT. Hanzo can use his spirits to scout, sending them ahead of him in a range of fifteen feet. They can go through walls and are mostly invisible, but if they go too far out of range then they're forced back into the bow sharply, causing Hanzo pain. They must return to Hanzo on their own and they can only communicate orally, not telepathically.
UPGRADE: The range of Spirit Sight rises to thirty feet.
» SPIRIT VEIL. Hanzo wears a cloak of mystical energy from the Fade to avoid being noticed by enemies, though it drains his strength considerably to use it. He is harder to detect by people he is seeking to hide from, but not invisible.
» DRAGONSTRIKE. In the same way that he commanded his dragons before, Hanzo summons the dragon and sends them to attack an enemy. After a short cast time, Hanzo shoots an arrow towards his enemies and sends his dragons out to attack them. They deal spirit damage to effected enemies, lasting for ten seconds and traps them in the same way a Crushing Prison spell might. After using Dragonstrike the spirits must rest and their other abilities cannot be used. (IMG REF)


PASSIVE ABILITIES:
» SPIRIT COMBAT. The Spirit Archer is surrounded by a light shield of energy. It grants small additional bonuses to attack, defense, and damage.
» LUNGE. Using the power of his spirits, Hanzo can extend his leaps if he jumps in midair, moving horizontally over five feet.
» PEACEFUL AURA. His spirits' aura of tranquillity makes enemies less likely to attack you in battle, even when you damage them.

 
-